[Tinymux] The Plan for TinyMUX 2.4, 2.5, and 2.6
Stephen Dennis
brazilofmux at gmail.com
Wed Jun 29 20:53:00 EDT 2005
SQL organizes data into tables having rows and columns. It deals
extremely well with offering a consist view of this simultaneously to
a large number of users.
Some types of data are well-suited to rows and columns, and by
targeting SQL exclusively, it also allows that data to be accessed by
other things (scripts, web pages, E-mail) while a game is running. The
alternative would be to attempt an alternate way to be accessed by the
other things. That is, SQL is a good gateway to the rest of the world.
Sometimes, people get confused that a 'SQL connector' replaces the
existing database. That's not what is being proposed. It would only
allow a game to manipulate an SQL database through softcode.
Sometimes, people insist that since SQL is cool and can handle vasts
amounts of data in millisecond that it should replace the existing
database. That's not true, and it wouldn't work well.
Brazil
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