[Tinymux] Entering Rooms.

Spencer McLean smclean at cm.nu
Thu May 5 11:50:44 EDT 2005


  Hello.

	I'm hoping someone can give me a hand on an issue I can't quite
seem to solve.

	I have softcoded a Look command designed to supercede the
hardcoded version. I did this mainly to circumvent a problem that existed
with "Mask of a Thousand Faces", the third level power under Obfuscate in
Vampire the Masquerade. This command has worked well except for one
problem.

	The softcoded Look is not triggered when someone enters a room.
The original look is used when an object @teleports into a room, or when
it uses an exit to enter the room. this leaves me in an awkward position
because I cannot make any cosmetic changes to Look without creating
obvious inconsistencies between the Look that objects see when they enter
a room and the Look they see when they actually type the command.

	So, I am searching for a way to force the code to use my softcoded
Look as opposed to the hardcoded version under these circumstances. Can
anyone give me a tip or two as to how to accomplish this?

Thanks,
S



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