User:Soylent
From TinyMUX
I was a pretty advanced softcoder when I left off, though "Psycho Coder" was more of a general thing people called me than a specific reference to skill. It's been approximately 8 months since I've really played with softcode so I've lost some of the edge, but feel free to contact me with any softcode related questions.
My coding interests include: interesting and original applications of softcode, using softcode to crunch numbers for interesting results (see "Time of Day with Sunrise and Sunset" below), shiny things, things that are harder to code than you'd think they would be (certain variations on +who come to mind), and things you CAN code but probably shouldn't-- things I'd lump into the category of "micromanagement" code. You know, things like Photosynthesis, eating, drinking, taking baths... Even my implementation of "Time of Day" does a hell of a lot more than any player would probably ever want it to. I'm also interested in code that keeps statistics on itself. For example I once wrote an Influence and Status tracker for a World of Darkness game (based on the LARP systems for Influence) that would generate statistics on the fly as to who had how much of what kind of influence, and so forth, or chargen code tracking what percentage of players are actually using StatX, AttributeY, or AbilityZ.
Projects include:
- Major overhauls to the Anomaly "Jobs" code
- A code suite to track Building projects in order to make life a hell of a lot simpler for Buildstaff. It also made the old question of: "Where the hell did THAT room come from!?" easy to answer.
- "Big Brother" code. Not in the "Staff is spying on you!" sense, but in the "IC Police are aware of you!" sense. Things like code to track case files for law enforcement, cell phones that can be tapped by "court order," and the like.
- Code to track time such that day and night have variable ratios (Night- 1:1, Day- 3:2, e.g.), with days beginning and ending true to dynamically generated sunrise and sunset times (based on mathematical formulae from "Astronomical Algorithms" by Jean Meeus). The time and sunrise/sunset portions of the code were complete, and I had been working on adding moon phases when I got distracted by something else.
- Pretty much any kind of "infrastructure" code you can imagine, ranging from the simple (+finger, +who, +where, +hangouts) to moderate (mass transit, WoD-based weapons systems), to difficult (see above, also: things like custom chargen, perl-based robots that will hopefully be useless when the SQL connector is released).
