@aconnect
Syntax
@aconnect
Description
@aconnect Sets the actions to be taken by a player upon connecting to the MUX.
The following steps occur in the following order whenever a player connects to the MUX. Parentage is observed.
Execute the connecting player’s @aconnect.
Execute the master room’s @aconnect.
Execute any @aconnect found on any of the master room’s contents.
If the location that the player is connecting into belongs to a zone, then
a) if the zone object is a thing, execute its @aconnect.
b) if the zone object is a room, execute any @aconnect found on any of that room’s contents.
Common Uses
Simple Uses
Setting a @doing
@aconnect me = @doing
You don't want to know.Seeing WHO is online
@aconnect me = WHO
Going home
@aconnect me = @teleport me=home
Announcing to the Public Channel you’re online
@aconnect me=pub :enters, escaping from the clutches of reality.
Multiple Uses
- Multiple commands can be performed simultaneously on connect by separating them with semi-colons.
Example
@aconnect me = @doing You don't want to know.;WHO;@teleport me=home
Related Topics: @adisconnect.