TinyMUX

@aleave

Commands

COMMAND: @aleave <object> = <command-list>

ATTRIBUTE: Aleave

Sets the action to be taken by an object or room when someone leaves it, whether by using an exit, the enter or leave commands, or by teleporting.

This attribute is meaningful for players, things, and rooms, and will never be automatically triggered on exits.

Example:

@aleave car = :stops to let %n out.;:revs its engine, hoping
                       another brave soul would like a ride.

Related Topics: leave, @leave, @oleave.