@chzone
Description
COMMAND: @chzone
The first form of this command changes the ZONE of
The second form of this command resets the zone of
If a player is @chzoned, anything s/he makes afterwards will start out with that Zone, but none of the objects that s/he presently owns will have their Zone changed. Players can @chzone themselves to a master if they own it. Otherwise, only wizards can @chzone players.
To see the Zone of an object, you can use either ‘brief’ or ‘examine’ to examine it. The Zone is listed on the same line as the Owner of the object.
Players can @chzone objects they own if they own the zone master or if they pass its @lock/chzone. Wizards can @chzone objects to any zone master as long as the object has a zone-lock.
Whenever an object besides a player is @chzoned to a zone master, the WIZARD, ROYALTY, and TRUST flags will be reset, as will all @power’s for security purposes. For similar reasons, it is strongly recommended that you do not @chzone admin- or wizard-owned objects to any zone that less privileged players have access to.
See also: ZONES, @chzoneall