TinyMUX

@cpflags

Commands

Description

COMMAND: @cpflags =[!]flag

Sets player flags for that channel. The flag can be one of: join, transmit or receive. To adjust flags for things, the @coflags command should be used.

   transmit   Whether a player can broadcast (speak) over the channel.    join       Whether a player can join the channel.    receive    Whether a player can receive messages over the channel.

> **Note:** Flags must be lower case.

If it is !flag, then that flag is reset. Channel flags ALWAYS override locks on channel objects.

Example

   > @cpflags Public=join    @coflags: Set.

Related Topics: comsys, @coflags, @clist, channel object