@nameCommands@name** changes the name of a specified object.DescriptionCOMMAND: @name = Changes the name of . can be a thing, player, exit, or room, specified as or #<dbref> or ‘me’ or ‘here’. The enactor must control the object in order to change the name.See ‘@list options’ as to whether or not a player name may contain spaces.Related Topics: @list, player_name_spaces