@success
COMMAND: @success <object> =
ATTRIBUTE: Succ (or SUCCESS, in PennMUSH)
The @success command sets the message that is shown to the player who successfully picks up the named player or thing, goes through the named exit, or looks (or enters the location) at the room and passes the room’s lock.
> Note: The @success command is often referred to as @succ, which is merely an alias for command. In PennMUSH, these are not unique commands and simply set the relevant attribute.
Example