TinyMUX

UNFINDABLE

Flags

FLAG: UNFINDABLE (U)

If a player is set UNFINDABLE, he cannot be found by the loc() or room() functions. If a room is set UNFINDABLE, players in that room (or inside objects in the room) cannot be found by loc()/room().

> Note: Wizards, ROYALTY, and objects with the find_unfindable @power can bypass the UNFINDABLE flag. > Note: If an object and/or its location is set UNFINDABLE as well as VISUAL, the latter trumps the former and allows them to be findable.

Related Topics: loc(), room(), Wizards, ROYALTY, find_unfindable, @power