Bittype()
bittype([<object>])
Returns a number from the following table based on the owner of <object>.
God 7
Wizard 5
Royalty 4
Staff/Builder 3
Head/Immortal 2
Mortal 1
Uninspected/Guest 0
ERROR #-1
If a player has more than one bit flag set, their highest one takes precedence. If no argument is given, <object> defaults to ‘me’. This function is from RhostMUSH, there is no 6 because MUX has no equivalent for Rhost’s Immortal.