TinyMUX

Room()

Functions

FUNCTION: room(object)

Returns the dbref of the room that <object> is in, or would be in if it executed LEAVE commands until it got to a room. You can find out the containing room of objects you own, nearby objects, and findable players.

Examples

   > i    You are carrying:    hat(#368)    cat(#325)    > look    Mortal's Room(#367R)    A bare room with nothing in it but a bed and a chair.    > say I am in [room(me)], the cat is in room [room(cat)].    You say "I am in #367, the cat is in room #367."    > @fo hat=get cat    cat has left.    > say The cat is in [loc(#325)] within room [room(#325)].    You say "The cat is in #368 within room #367."

Related Topics: loc(), rloc(), where(), locate(), UNFINDABLE.